What it does
ObjectHeightMapHeight reads from a 3D object without changing it. It takes objID (an integer), x (a float) and z (a float), and answers a float. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.
Syntax
ObjectHeightMapHeight(objID integer, x float, z float) → floatParameters
| Name | Type |
|---|---|
| objID | integer |
| x | float |
| z | float |
Every form returns
float
Example · generated
object = LoadObject("assets/media.obj")DO Print(ObjectHeightMapHeight(object, 100.0, 100.0)) Sync()LOOPLoadObject is there to give the call something to act on; ObjectHeightMapHeight is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.