BASIC commands
Particles
38 commands
- CreateParticlesCreateParticles(ID integer, x float, y float) +1
- ParticlesExistsParticlesExists(ID integer) → integer
- DeleteParticlesDeleteParticles(ID integer)
- ParticlesPositionParticlesPosition(ID integer, x float, y float)
- ParticlesStartZoneParticlesStartZone(ID integer, x1 float, y1 float, x2 float, y2 float)
- ParticlesDirectionParticlesDirection(ID integer, vx float, vy float)
- ParticlesVelocityRangeParticlesVelocityRange(ID integer, v1 float, v2 float)
- ParticlesRotationRangeParticlesRotationRange(ID integer, angle1 float, angle2 float)
- ParticlesRotationRangeRadParticlesRotationRangeRad(ID integer, angle1 float, angle2 float)
- ParticlesFaceDirectionParticlesFaceDirection(ID integer, mode integer)
- ParticlesMaxParticlesMax(ID integer, max integer)
- ResetParticleCountResetParticleCount(ID integer)
- ParticlesImageParticlesImage(ID integer, imageID integer)
- ParticlesTransparencyParticlesTransparency(ID integer, active integer)
- ParticlesColorInterpolationParticlesColorInterpolation(ID integer, mode integer)
- ParticlesXParticlesX(ID integer) → float
- ParticlesYParticlesY(ID integer) → float
- ParticlesDepthParticlesDepth(ID integer) → integer +1
- ParticlesVisibleParticlesVisible(ID integer) → integer +1
- ParticlesActiveParticlesActive(ID integer) → integer +1
- ParticlesFrequencyParticlesFrequency(ID integer) → float +1
- ParticlesDirectionXParticlesDirectionX(ID integer) → float
- ParticlesDirectionYParticlesDirectionY(ID integer) → float
- ParticlesAngleParticlesAngle(ID integer) → float +1
- ParticlesAngleRadParticlesAngleRad(ID integer) → float +1
- ParticlesSizeParticlesSize(ID integer) → float +1
- ParticlesLifeParticlesLife(ID integer) → float +1
- ParticlesMaxReachedParticlesMaxReached(ID integer) → integer
- AddParticlesForceAddParticlesForce(ID integer, starttime float, endtime float, x float, y float)
- ClearParticlesForcesClearParticlesForces(ID integer)
- AddParticlesColorKeyFrameAddParticlesColorKeyFrame(ID integer, time float, red integer, green integer, blue integer, alpha integer)
- ClearParticlesColorsClearParticlesColors(ID integer)
- AddParticlesScaleKeyFrameAddParticlesScaleKeyFrame(ID integer, time float, scale float)
- ClearParticlesScalesClearParticlesScales(ID integer)
- FixParticlesToScreenFixParticlesToScreen(ID integer, mode integer)
- UpdateParticlesUpdateParticles(ID integer, time float)
- OffsetParticlesOffsetParticles(ID integer, x float, y float)
- DrawParticlesDrawParticles(ID integer)