CreateObjectCapsule

Family: 3D · 2 forms

What it does

CreateObjectCapsule brings a 3D object into being: it is how the rest of the program comes to have one. It takes objectID (an integer), diameter (a float), height (a float) and axis (an integer), and returns nothing. That is the first of 2 forms. objectID is the id you are giving a 3D object: every later call names it by that number.

Syntax

1
CreateObjectCapsule(objectID integer, diameter float, height float, axis integer)
2
CreateObjectCapsule(diameter float, height float, axis integer) → integer

Parameters

NameTypeIn forms
objectIDinteger1
diameterfloatall
heightfloatall
axisintegerall

What each form returns

1CreateObjectCapsule(1, 1.0, 64.0, 1)nothing
2objectCapsule = CreateObjectCapsule(1.0, 64.0, 1)integer

Example · generated

Form 1, you choose the id yourself

CreateObjectCapsule(1, 1.0, 64.0, 1)DO  Sync()LOOP

Form 2, the command hands back the id

objectCapsule = CreateObjectCapsule(1.0, 64.0, 1)DO  Sync()LOOP

CreateObjectCapsule is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D