What it does
DeletePointLight removes a 3D object: after it, the id names nothing. It takes lightID (an integer), and returns nothing. lightID is the id of a Light object, obtained elsewhere in the 3D family.
Syntax
DeletePointLight(lightID integer)Parameters
| Name | Type |
|---|---|
| lightID | integer |
Every form returns
nothing
Example · generated
CreatePointLight(1, 100.0, 120.0, 100.0, 1.0, 255, 128, 128)DeletePointLight(1)DO Sync()LOOPCreatePointLight is there to give the call something to act on; DeletePointLight is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.