What it does
ObjectPhysics3DMaxLinearVelocity takes objID (an integer), and answers a float. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.
Syntax
ObjectPhysics3DMaxLinearVelocity(objID integer) → floatParameters
| Name | Type |
|---|---|
| objID | integer |
Every form returns
float
Example · generated
object = LoadObject("assets/media.obj")DO Print(ObjectPhysics3DMaxLinearVelocity(object)) Sync()LOOPLoadObject is there to give the call something to act on; ObjectPhysics3DMaxLinearVelocity is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.