CreateObjectSphere

Family: 3D · 2 forms

What it does

CreateObjectSphere brings a 3D object into being: it is how the rest of the program comes to have one. It takes objectID (an integer), diameter (a float), rows (an integer) and columns (an integer), and returns nothing. That is the first of 2 forms. objectID is the id you are giving a 3D object: every later call names it by that number.

Syntax

1
CreateObjectSphere(objectID integer, diameter float, rows integer, columns integer)
2
CreateObjectSphere(diameter float, rows integer, columns integer) → integer

Parameters

NameTypeIn forms
objectIDinteger1
diameterfloatall
rowsintegerall
columnsintegerall

What each form returns

1CreateObjectSphere(1, 1.0, 1, 1)nothing
2objectSphere = CreateObjectSphere(1.0, 1, 1)integer

Example · generated

Form 1, you choose the id yourself

CreateObjectSphere(1, 1.0, 1, 1)DO  Sync()LOOP

Form 2, the command hands back the id

objectSphere = CreateObjectSphere(1.0, 1, 1)DO  Sync()LOOP

CreateObjectSphere is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D