ObjectNormalMap

Family: 3D · One form

What it does

ObjectNormalMap writes to a 3D object: it sets rather than reads. It takes objID (an integer) and imageID (an integer), and returns nothing. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.

Syntax

ObjectNormalMap(objID integer, imageID integer)

Parameters

NameType
objIDinteger
imageIDinteger

Every form returns

nothing

Example · generated

object = LoadObject("assets/media.obj")image = LoadImage("assets/sprite.png", 1)ObjectNormalMap(object, image)DO  Sync()LOOP

LoadObject and LoadImage are there to give the call something to act on; ObjectNormalMap is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D