What it does
TweenObjectPlaying takes tweenID (an integer) and objectID (an integer), and answers an integer. tweenID is the id of a Tween object, obtained elsewhere in the Tweening family.
Syntax
TweenObjectPlaying(tweenID integer, objectID integer) → integerParameters
| Name | Type |
|---|---|
| tweenID | integer |
| objectID | integer |
Every form returns
integer
Example · generated
tween = CreateTweenObject(1.0)object = LoadObject("assets/media.obj")DO Print(TweenObjectPlaying(tween, object)) Sync()LOOPCreateTweenObject and LoadObject are there to give the call something to act on; TweenObjectPlaying is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.