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BASIC commands
3D286
Core200
Tweening149
3DPhysics144
Sprite135
Platform111
Studio106
Input95
Input-Raw94
Multiplayer91
Text68
2DPhysics66
File61
Memblock43
3DParticles41
World40
Particles38
Sound37
JSON36
Image35
Skeleton34
XML34
Music29
Preference27
Extras21
HTTP21
String21
Math19
RegularExpression19
Video18
Dictionary17
Benchmarking15
  • ManagedSpriteDrawnCount
  • ManagedSpriteCount
  • ManagedSpriteSortedCount
  • PixelsDrawn
  • ManagedSpriteDrawCalls
  • ParticleDrawnPointCount
  • ParticleDrawnQuads
  • UpdateTime
  • PhysicsTime
  • DrawSetupTime
  • DrawTime
  • LoadedImages
  • UnassignedImages
  • UnassignedImageFileName
  • ImageMemoryUsage
Compute14
Date13
Maths12
Time12
StringBuilder9
Font8
Compression7
Error4
Array3
Cipher2
Sort2
BASIC commands

Benchmarking

15 commands

  • ManagedSpriteDrawnCountManagedSpriteDrawnCount() → integer
  • ManagedSpriteCountManagedSpriteCount() → integer
  • ManagedSpriteSortedCountManagedSpriteSortedCount() → integer
  • PixelsDrawnPixelsDrawn() → integer
  • ManagedSpriteDrawCallsManagedSpriteDrawCalls() → integer
  • ParticleDrawnPointCountParticleDrawnPointCount() → integer
  • ParticleDrawnQuadsParticleDrawnQuads() → integer
  • UpdateTimeUpdateTime() → float
  • PhysicsTimePhysicsTime() → float
  • DrawSetupTimeDrawSetupTime() → float
  • DrawTimeDrawTime() → float
  • LoadedImagesLoadedImages() → integer
  • UnassignedImagesUnassignedImages() → integer
  • UnassignedImageFileNameUnassignedImageFileName(index integer) → string
  • ImageMemoryUsageImageMemoryUsage() → float
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