What it does
Delete3DPhysicsStaticPlane deletes StaticPlane on a 3DPhysics object. It takes planeID (an integer), and returns nothing. planeID is the id of a Plane object, obtained elsewhere in the 3DPhysics family.
Syntax
Delete3DPhysicsStaticPlane(planeID integer)Parameters
| Name | Type |
|---|---|
| planeID | integer |
Every form returns
nothing
Example · generated
plane = Create3DPhysicsStaticPlane(1.0, 1.0, 1.0, 1.0)Delete3DPhysicsStaticPlane(plane)DO Sync()LOOPCreate3DPhysicsStaticPlane is there to give the call something to act on; Delete3DPhysicsStaticPlane is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.