BASIC commands
Memblock
43 commands
- CreateMemblockCreateMemblock(size integer) → integer +1
- MemblockExistsMemblockExists(memID integer) → integer
- DeleteMemblockDeleteMemblock(memID integer)
- CopyMemblockCopyMemblock(memSrcID integer, memDstID integer, srcOffset integer, dstOffset integer, size integer)
- MemblockSizeMemblockSize(memID integer) → integer
- MemblockByteMemblockByte(memID integer, offset integer) → integer +1
- MemblockByteSignedMemblockByteSigned(memID integer, offset integer) → integer +1
- MemblockShortMemblockShort(memID integer, offset integer) → integer +1
- MemblockIntMemblockInt(memID integer, offset integer) → integer +1
- MemblockFloatMemblockFloat(memID integer, offset integer) → float +1
- MemblockStringMemblockString(memID integer, offset integer, length integer) → string
- SetMemblockStringSetMemblockString(memID integer, offset integer, value string)
- CreateMemblockFromImageCreateMemblockFromImage(memID integer, imageID integer) +1
- CreateImageFromMemblockCreateImageFromMemblock(imageID integer, memID integer) +1
- CreateMemblockFromSoundCreateMemblockFromSound(memID integer, soundID integer) +1
- CreateSoundFromMemblockCreateSoundFromMemblock(soundID integer, memID integer) +1
- CreateMemblockFromFileCreateMemblockFromFile(memID integer, filename string) +1
- CreateFileFromMemblockCreateFileFromMemblock(filename string, memID integer)
- CreateMemblockFromObjectMeshCreateMemblockFromObjectMesh(memID integer, objID integer, meshIndex integer) +1
- CreateObjectFromMeshMemblockCreateObjectFromMeshMemblock(objID integer, memID integer) +1
- ObjectMeshFromMemblockObjectMeshFromMemblock(objID integer, meshIndex integer, memID integer)
- AddObjectMeshFromMemblockAddObjectMeshFromMemblock(objID integer, memID integer)
- MeshMemblockVertexPositionMeshMemblockVertexPosition(memID integer, vertexIndex integer, x float, y float, z float)
- MeshMemblockVertexNormalMeshMemblockVertexNormal(memID integer, vertexIndex integer, x float, y float, z float)
- MeshMemblockVertexUVMeshMemblockVertexUV(memID integer, vertexIndex integer, u float, v float)
- MeshMemblockVertexXMeshMemblockVertexX(memID integer, vertexIndex integer) → float
- MeshMemblockVertexYMeshMemblockVertexY(memID integer, vertexIndex integer) → float
- MeshMemblockVertexZMeshMemblockVertexZ(memID integer, vertexIndex integer) → float
- MeshMemblockVertexNormalXMeshMemblockVertexNormalX(memID integer, vertexIndex integer) → float
- MeshMemblockVertexNormalYMeshMemblockVertexNormalY(memID integer, vertexIndex integer) → float
- MeshMemblockVertexNormalZMeshMemblockVertexNormalZ(memID integer, vertexIndex integer) → float
- MeshMemblockVertexUMeshMemblockVertexU(memID integer, vertexIndex integer) → float
- MeshMemblockVertexVMeshMemblockVertexV(memID integer, vertexIndex integer) → float
- MeshMemblockVertexColorMeshMemblockVertexColor(memID integer, vertexIndex integer, red integer, green integer, blue integer, alpha integer)
- MeshMemblockVertexRedMeshMemblockVertexRed(memID integer, vertexIndex integer) → integer
- MeshMemblockVertexGreenMeshMemblockVertexGreen(memID integer, vertexIndex integer) → integer
- MeshMemblockVertexBlueMeshMemblockVertexBlue(memID integer, vertexIndex integer) → integer
- MeshMemblockVertexAlphaMeshMemblockVertexAlpha(memID integer, vertexIndex integer) → integer
- MemblockSHA1MemblockSHA1(memID integer) → string
- MemblockSHA256MemblockSHA256(memID integer) → string
- CreateImageFromPNGMemblockCreateImageFromPNGMemblock(imageID integer, memID integer) +1
- CreateSoundFromOGGMemblockCreateSoundFromOGGMemblock(soundID integer, memID integer) +1
- CreateMusicFromOGGMemblockCreateMusicFromOGGMemblock(musicID integer, memID integer) +1