ObjectMeshVSSource

Family: 3D · One form

What it does

ObjectMeshVSSource reads from a 3D object without changing it. It takes objID (an integer) and meshIndex (an integer), and answers a string. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.

Syntax

ObjectMeshVSSource(objID integer, meshIndex integer) → string

Parameters

NameType
objIDinteger
meshIndexinteger

Every form returns

string

Example · generated

object = LoadObject("assets/media.obj")mesh = CreateObjectFromObjectMesh(1, 1)DO  Print(ObjectMeshVSSource(object, mesh))  Sync()LOOP

LoadObject and CreateObjectFromObjectMesh are there to give the call something to act on; ObjectMeshVSSource is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D