physicsCollision.getY

Section: Physics 2D (Box2D)

What it does

physicsCollision.getY reads Y on a physicsCollision object. It takes no arguments.

Signature

physicsCollision.getY()

Arguments

It takes none.

Example · generated

function update(dt) {  const y = physicsCollision.getY();}

physicsCollision.getY is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.

3 members in physicsCollision