physicsCollision.check

Section: Physics 2D (Box2D)

What it does

physicsCollision.check takes id1 and id2.

Signature

physicsCollision.check(id1, id2)

Arguments

  • id1
  • id2

Example · generated

function start() {  physicsCollision.check(1, 1);}

physicsCollision.check is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.

3 members in physicsCollision