What it does
Skeleton2DAnimationSpeed sets 2DAnimationSpeed on a Skeleton object. It takes iSkeleton (an integer) and speed (a float), and returns nothing.
Syntax
Skeleton2DAnimationSpeed(iSkeleton integer, speed float)Parameters
| Name | Type |
|---|---|
| iSkeleton | integer |
| speed | float |
Every form returns
nothing
Example · generated
Skeleton2DAnimationSpeed(1, 1.0)DO Sync()LOOPSkeleton2DAnimationSpeed is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.