What it does
scene.getLights reads Lights on a scene object. It takes no arguments.
Signature
scene.getLights()Arguments
It takes none.
Example · generated
function update(dt) { const lights = scene.getLights();}scene.getLights is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.