SupportedShaderVaryings

Family: 3D · One form

What it does

SupportedShaderVaryings reads from a 3D object without changing it. It takes no arguments, and answers an integer.

Syntax

SupportedShaderVaryings() → integer

Parameters

No parameters.

Every form returns

integer

Example · generated

DO  Print(SupportedShaderVaryings())  Sync()LOOP

SupportedShaderVaryings is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D