Physics3DCharacterMaxSlope

Family: 3DPhysics · One form

What it does

Physics3DCharacterMaxSlope sets CharacterControllerMaxSlope on a 3DPhysics object. It takes objID (an integer) and maxSlopeDegress (a float), and returns nothing. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.

Syntax

Physics3DCharacterMaxSlope(objID integer, maxSlopeDegress float)

Parameters

NameType
objIDinteger
maxSlopeDegressfloat

Every form returns

nothing

Example · generated

object = LoadObject("assets/media.obj")Physics3DCharacterMaxSlope(object, 1.0)DO  Sync()LOOP

LoadObject is there to give the call something to act on; Physics3DCharacterMaxSlope is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

144 commands in 3DPhysics