LightDirectionalDirection

Family: 3D · One form

What it does

LightDirectionalDirection takes lightID (an integer), x (a float), y (a float) and z (a float), and returns nothing. lightID is the id of a Light object, obtained elsewhere in the 3D family.

Syntax

LightDirectionalDirection(lightID integer, x float, y float, z float)

Parameters

NameType
lightIDinteger
xfloat
yfloat
zfloat

Every form returns

nothing

Example · generated

CreateDirectionalLight(1, 100.0, 120.0, 100.0, 255, 128, 128)LightDirectionalDirection(1, 100.0, 120.0, 100.0)DO  Sync()LOOP

CreateDirectionalLight is there to give the call something to act on; LightDirectionalDirection is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D