ObjectRotation

Family: 3D · One form

What it does

ObjectRotation takes objectID (an integer), angleX (a float), angleY (a float) and angleZ (a float), and returns nothing. objectID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.

Syntax

ObjectRotation(objectID integer, angleX float, angleY float, angleZ float)

Parameters

NameType
objectIDinteger
angleXfloat
angleYfloat
angleZfloat

Every form returns

nothing

Example · generated

object = LoadObject("assets/media.obj")ObjectRotation(object, 45.0, 45.0, 45.0)DO  Sync()LOOP

LoadObject is there to give the call something to act on; ObjectRotation is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

286 commands in 3D