What it does
StopSkeleton2DAnimation stops 2DAnimation on a Skeleton object. It takes iSkeleton (an integer), and returns nothing.
Syntax
StopSkeleton2DAnimation(iSkeleton integer)Parameters
| Name | Type |
|---|---|
| iSkeleton | integer |
Every form returns
nothing
Example · generated
StopSkeleton2DAnimation(1)DO Sync()LOOPStopSkeleton2DAnimation is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.