What it does
sprite.setUV sets UV on a sprite object. It takes id, u1, v1, u2 and v2.
Signature
sprite.setUV(id, u1, v1, u2, v2)Arguments
idu1v1u2v2
Example · generated
function start() { const id = sprite.create('/sprites/hero.png', 100, 120); sprite.setUV(id, 0, 120, 0, 120);}sprite.create is there to give the call something to act on; sprite.setUV is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.