What it does
input.getPointerY reads PointerY on an input object. It takes no arguments.
Signature
input.getPointerY()Arguments
It takes none.
Example · generated
function update(dt) { const pointerY = input.getPointerY();}input.getPointerY is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.