What it does
globals.getComponent reads Component on a globals object. It takes type.
The API says: unity-style accessor
Signature
getComponent(type)Arguments
type
Example · generated
function update(dt) { const component = getComponent('default');}globals.getComponent is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.