What it does
Particles3DVelocityRange sets VelocityRange on a 3DParticles object. It takes ID (an integer), v1 (a float) and v2 (a float), and returns nothing.
Syntax
Particles3DVelocityRange(ID integer, v1 float, v2 float)Parameters
| Name | Type |
|---|---|
| ID | integer |
| v1 | float |
| v2 | float |
Every form returns
nothing
Example · generated
Particles3DVelocityRange(1, 1.0, 1.0)DO Sync()LOOPParticles3DVelocityRange is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.