What it does
PlayerSaveAsync takes json (a string), and answers an integer.
Syntax
PlayerSaveAsync(json string) → integerParameters
| Name | Type |
|---|---|
| json | string |
Every form returns
integer
Example · generated
DO Print(PlayerSaveAsync("{}")) Sync()LOOPPlayerSaveAsync is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.