SpriteInBox

Family: Sprite · One form

What it does

SpriteInBox takes iSprite (an integer), x1 (a float), y1 (a float), x2 (a float) and y2 (a float), and answers an integer.

Syntax

SpriteInBox(iSprite integer, x1 float, y1 float, x2 float, y2 float) → integer

Parameters

NameType
iSpriteinteger
x1float
y1float
x2float
y2float

Every form returns

integer

Example · generated

DO  Print(SpriteInBox(1, 1.0, 1.0, 1.0, 1.0))  Sync()LOOP

SpriteInBox is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

135 commands in Sprite