ObjectShaderArrayFloat

Family: Studio · One form

What it does

ObjectShaderArrayFloat takes objID (an integer), szName (a string), arrayIndex (an integer) and value (a float), and returns nothing. objID is the id of a 3D object, the one LoadObject returned: it is how the call knows what to act on.

Syntax

ObjectShaderArrayFloat(objID integer, szName string, arrayIndex integer, value float)

Parameters

NameType
objIDinteger
szNamestring
arrayIndexinteger
valuefloat

Every form returns

nothing

Example · generated

object = LoadObject("assets/media.obj")ObjectShaderArrayFloat(object, "player", 1, 1.0)DO  Sync()LOOP

LoadObject is there to give the call something to act on; ObjectShaderArrayFloat is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

106 commands in Studio