MeshMemblockVertexColor

Family: Memblock · One form

What it does

MeshMemblockVertexColor writes to a Memblock object: it sets rather than reads. It takes memID (an integer), vertexIndex (an integer), red (an integer), green (an integer), blue (an integer) and alpha (an integer), and returns nothing. memID is the id of a memblock, the one CreateMemblock returned: it is how the call knows what to act on.

Syntax

MeshMemblockVertexColor(memID integer, vertexIndex integer, red integer, green integer, blue integer, alpha integer)

Parameters

NameType
memIDinteger
vertexIndexinteger
redinteger
greeninteger
blueinteger
alphainteger

Every form returns

nothing

Example · generated

memblock = CreateMemblock(64)MeshMemblockVertexColor(memblock, 1, 255, 128, 128, 255)DO  Sync()LOOP

CreateMemblock is there to give the call something to act on; MeshMemblockVertexColor is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

43 commands in Memblock