What it does
sprite.setPhysicsTorque sets PhysicsTorque on a sprite object. It takes id and t.
Signature
sprite.setPhysicsTorque(id, t)Arguments
idt
Example · generated
function start() { const id = sprite.create('/sprites/hero.png', 100, 120); sprite.setPhysicsTorque(id, 0.5);}sprite.create is there to give the call something to act on; sprite.setPhysicsTorque is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.