What it does
sprite.clone brings a sprite object into being: it is how the rest of the script comes to have one. It takes srcId.
Signature
sprite.clone(srcId)Arguments
srcId
Example · generated
function start() { const id = sprite.create('/sprites/hero.png', 100, 120); sprite.clone(id);}sprite.create is there to give the call something to act on; sprite.clone is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.