StopSkeleton2DAnimation

Family: Skeleton · One form

What it does

StopSkeleton2DAnimation stops 2DAnimation on a Skeleton object. It takes iSkeleton (an integer), and returns nothing.

Syntax

StopSkeleton2DAnimation(iSkeleton integer)

Parameters

NameType
iSkeletoninteger

Every form returns

nothing

Example · generated

StopSkeleton2DAnimation(1)DO  Sync()LOOP

StopSkeleton2DAnimation is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

34 commands in Skeleton