What it does
SpriteYFromPixel takes iSpriteIndex (an integer) and y (an integer), and answers a float. iSpriteIndex is the id of a Sprite object, the one CreateSprite returned: it is how the call knows what to act on.
Syntax
SpriteYFromPixel(iSpriteIndex integer, y integer) → floatParameters
| Name | Type |
|---|---|
| iSpriteIndex | integer |
| y | integer |
Every form returns
float
Example · generated
image = LoadImage("assets/sprite.png", 1)sprite = CreateSprite(image)DO Print(SpriteYFromPixel(sprite, 120)) Sync()LOOPLoadImage and CreateSprite are there to give the call something to act on; SpriteYFromPixel is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.