BroadcastMessage

Family: Multiplayer · One form

What it does

BroadcastMessage reads from a Multiplayer object without changing it. It takes iID (an integer), and answers an integer.

Syntax

BroadcastMessage(iID integer) → integer

Parameters

NameType
iIDinteger

Every form returns

integer

Example · generated

DO  Print(BroadcastMessage(1))  Sync()LOOP

BroadcastMessage is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

91 commands in Multiplayer