What it does
input.getMouseButton reads MouseButton on an input object. It takes b.
The API says: 0=L, 1=M, 2=R
Signature
input.getMouseButton(b)Arguments
b
Example · generated
function update(dt) { const mouseButton = input.getMouseButton(0.4);}input.getMouseButton is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.