What it does
Physics3DJointSliderAngularLimits sets JointSliderAngularLimits on a 3DPhysics object. It takes jointID (an integer), lowerLimit (a float) and upperLimit (a float), and returns nothing. jointID is the id of a Joint object, obtained elsewhere in the 3DPhysics family.
Syntax
Physics3DJointSliderAngularLimits(jointID integer, lowerLimit float, upperLimit float)Parameters
| Name | Type |
|---|---|
| jointID | integer |
| lowerLimit | float |
| upperLimit | float |
Every form returns
nothing
Example · generated
joint = Create3DPhysicsSliderJoint(1, 1, 1, 1)Physics3DJointSliderAngularLimits(joint, 1.0, 1.0)DO Sync()LOOPCreate3DPhysicsSliderJoint is there to give the call something to act on; Physics3DJointSliderAngularLimits is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.