What it does
globals.resetDestruction resets Destruction on a globals object. It takes id. id is optional.
Signature
resetDestruction(id?)Arguments
idoptional
Example · generated
function start() { makeDestructible('destructible', {}); resetDestruction('destructible');}globals.resetDestruction is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.