What it does
game.onMessage listens for Message on game: the function you hand it is called back each time. It takes a function.
Signature
game.onMessage((msg, data, senderId) => {})Arguments
(msg, data, senderId) => {}Accepts:
msgdatasenderId
Example · generated
function start() { game.onMessage((msg, data, senderId) => {});}game.onMessage is called with values of the shape its signature asks for. The code sits in start(), which the engine calls once, when the entity spawns.