What it does
SpriteBlendModes takes iSpriteIndex (an integer), src (an integer) and dst (an integer), and returns nothing. iSpriteIndex is the id of a Sprite object, the one CreateSprite returned: it is how the call knows what to act on.
Syntax
SpriteBlendModes(iSpriteIndex integer, src integer, dst integer)Parameters
| Name | Type |
|---|---|
| iSpriteIndex | integer |
| src | integer |
| dst | integer |
Every form returns
nothing
Example · generated
image = LoadImage("assets/sprite.png", 1)sprite = CreateSprite(image)SpriteBlendModes(sprite, 1, 1)DO Sync()LOOPLoadImage and CreateSprite are there to give the call something to act on; SpriteBlendModes is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.