Skeleton2DBoneCurrAngle

Family: Skeleton · One form

What it does

Skeleton2DBoneCurrAngle takes iSkeleton (an integer) and bone (an integer), and answers a float.

Syntax

Skeleton2DBoneCurrAngle(iSkeleton integer, bone integer) → float

Parameters

NameType
iSkeletoninteger
boneinteger

Every form returns

float

Example · generated

DO  Print(Skeleton2DBoneCurrAngle(1, 1))  Sync()LOOP

Skeleton2DBoneCurrAngle is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

34 commands in Skeleton