JoystickScreenPosition

Family: Input · One form

What it does

JoystickScreenPosition writes a value: it sets rather than reads. It takes x (a float), y (a float) and size (a float), and returns nothing.

Syntax

JoystickScreenPosition(x float, y float, size float)

Parameters

NameType
xfloat
yfloat
sizefloat

Every form returns

nothing

Example · generated

JoystickScreenPosition(100.0, 120.0, 1.0)DO  Sync()LOOP

JoystickScreenPosition is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

95 commands in Input