What it does
mesh.merge brings a mesh object into being: it is how the rest of the script comes to have one. It takes a list and newId.
Signature
mesh.merge(ids[], newId)Arguments
ids[]newId
Example · generated
function start() { mesh.createBox('box', { size: 1 }); mesh.merge(['box'], 'copy');}mesh.createBox is there to give the call something to act on; mesh.merge is the line that matters. The code sits in start(), which the engine calls once, when the entity spawns.