What it does
physics2D.getNextContact reads NextContact on a physics2D object. It takes no arguments.
Signature
physics2D.getNextContact()Arguments
It takes none.
Example · generated
function update(dt) { const nextContact = physics2D.getNextContact();}physics2D.getNextContact is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.