AssignTo3DPhysicsRagDollBoneObjectBone

Family: 3DPhysics · One form

What it does

AssignTo3DPhysicsRagDollBoneObjectBone takes ragdollBoneID (an integer) and objBoneID (an integer), and returns nothing. ragdollBoneID is the id of a RagdollBone object, obtained elsewhere in the 3DPhysics family.

Syntax

AssignTo3DPhysicsRagDollBoneObjectBone(ragdollBoneID integer, objBoneID integer)

Parameters

NameType
ragdollBoneIDinteger
objBoneIDinteger

Every form returns

nothing

Example · generated

AssignTo3DPhysicsRagDollBoneObjectBone(1, 1)DO  Sync()LOOP

AssignTo3DPhysicsRagDollBoneObjectBone is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

144 commands in 3DPhysics