What it does
input.getMouseButtonDown reads MouseButtonDown on an input object. It takes b.
Signature
input.getMouseButtonDown(b)Arguments
b
Example · generated
function update(dt) { const mouseButtonDown = input.getMouseButtonDown(0.4);}input.getMouseButtonDown is called with values of the shape its signature asks for. The code sits in update(dt), which the engine calls every frame: dt is the time since the last one, in seconds.