TweenCameraAngleZ

Family: Tweening · One form

What it does

TweenCameraAngleZ writes to a Tweening object: it sets rather than reads. It takes tweenID (an integer), beginAZ (a float), endAZ (a float) and interpolation (an integer), and returns nothing. tweenID is the id of a Tween object, obtained elsewhere in the Tweening family.

Syntax

TweenCameraAngleZ(tweenID integer, beginAZ float, endAZ float, interpolation integer)

Parameters

NameType
tweenIDinteger
beginAZfloat
endAZfloat
interpolationinteger

Every form returns

nothing

Example · generated

tween = CreateTweenCamera(1.0)TweenCameraAngleZ(tween, 1.0, 1.0, 1)DO  Sync()LOOP

CreateTweenCamera is there to give the call something to act on; TweenCameraAngleZ is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

149 commands in Tweening