What it does
SpriteDistance takes iSprite1 (an integer) and iSprite2 (an integer), and answers a float.
Syntax
SpriteDistance(iSprite1 integer, iSprite2 integer) → floatParameters
| Name | Type |
|---|---|
| iSprite1 | integer |
| iSprite2 | integer |
Every form returns
float
Example · generated
DO Print(SpriteDistance(1, 1)) Sync()LOOPSpriteDistance is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.