PhysicsSolveTime

Family: 2DPhysics · One form

What it does

PhysicsSolveTime reads from a 2DPhysics object without changing it. It takes no arguments, and answers a float.

Syntax

PhysicsSolveTime() → float

Parameters

No parameters.

Every form returns

float

Example · generated

DO  Print(PhysicsSolveTime())  Sync()LOOP

PhysicsSolveTime is called and its answer is printed every frame. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.

66 commands in 2DPhysics