What it does
DeleteSprite removes a Sprite object: after it, the id names nothing. It takes iSpriteIndex (an integer), and returns nothing. iSpriteIndex is the id of a Sprite object, the one CreateSprite returned: it is how the call knows what to act on.
Syntax
DeleteSprite(iSpriteIndex integer)Parameters
| Name | Type |
|---|---|
| iSpriteIndex | integer |
Every form returns
nothing
Example · generated
image = LoadImage("assets/sprite.png", 1)sprite = CreateSprite(image)DeleteSprite(sprite)DO Sync()LOOPLoadImage and CreateSprite are there to give the call something to act on; DeleteSprite is the line that matters. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.