What it does
PhysicsScale writes to a 2DPhysics object: it sets rather than reads. It takes scale (a float), and returns nothing.
Syntax
PhysicsScale(scale float)Parameters
| Name | Type |
|---|---|
| scale | float |
Every form returns
nothing
Example · generated
PhysicsScale(1.0)DO Sync()LOOPPhysicsScale is called with values of the types its signature asks for. The DO … LOOP is not decoration: a classic BASIC program ends the moment it runs out of lines, and Sync() is what draws the frame.